![]() ![]() Is playing: falseĪt (GreenfootUtil.java:532)Īt (SoundFactory. Is playing: falseĪt (SoundExceptionHandler.java:66)Īt (SoundFactory.java:115)Īt (SoundFactory.java:130)Īt (Greenfoot.java:163)Īt Asteroids.check_hit(Asteroids.java:48)Īt (Simulation.java:507)Īt (Simulation.java:470)Īt (Simulation.java:204)Īt (Simulation.java:194)Ĭaused by: java.io.FileNotFoundException: Could not find file: file: break.mp3. Mit Hilfe dieser Klasse kann die Audioausgabe in Greenfoot realisiert werden. : Could not open sound file: file: break.mp3. GetWorld().addObject(new Asteroids(size/2, Greenfoot.getRandomNumber(3) + 1, Greenfoot.getRandomNumber(45) + 45, Greenfoot.getRandomNumber(360)), getX(), getY()) Greenfoot Guide 5 - Play Sounds CSNewbs 303 subscribers Subscribe Subscribed L i k e Share 1.3K views 2 years ago Greenfoot Guide How to play an audio file in Greenfoot. If(split.isPlaying()) aySound("" + split) Saving the world By now you're probably tired of always having to add new objects to the world every time we compile the code. Public Asteroids(int size, int move, int direction, int rotation) Greenfoot Scenarios Tutorial 4: Saving the World, Making and Playing Sound This tutorial will explain how to initialise the world with actors, as well as how to play and record sounds. Find information on how to change the interface language in Greenfoot, and get other translated materials. Use the code link below the Post a reply box to insert your code. Greenfoot has been translated into many different languages. We will need to see how you set up the sounds and how you are trying to switch between them. You could probably eliminate either the 'soundFiles' or the 'songNames' array and use the same data for both creating the sound objects and displaying their names.GreenfootSound split = new GreenfootSound("break.mp3") For 32-bit support, use Greenfoot 3.5.4 from our old versions page. Greenfoot: Diese Dienstklasse stellt Methoden zum Kontrollieren und Interagieren mit dem System bereit. It seems a bit redundant to have two arrays with exactly the same data. Download Greenfoot for free: runs on Windows, Mac and Linux The Book Introduction to Programming with Greenfoot is the official book used by both teachers and students The Greenroom. But, the above should get your fields (which I renamed to more properly fit what they represent) and their references set up properly. I am quite sure that things will need to be tended to there as well. Can you help me fix this There is not much you can do if the sound can be played over itself (if one instance of the sound may not end before another instance of it starrts). This also does not presume that the rest of the class is fine and correct. I have many sounds that will play during a specific time but during the time my player shoots a sound is played but playing of that sound delays the entire program. Let us say you ran the code above and the output was The sound took 4.263 seconds to play. If you need to keep a reference of its length, just add it directly as an instance field. I presumes that your sound files are ".mp3" files - if not, you need to make the necessary correction. The play length is not something that can change. If(!selected & Greenfoot.mouseClicked(this)) This shows the adjustments to the beginning of your class. ![]() Public PlayMusicButton(String soundFiles, String songNames, Color colors) If you're only using the blue circle to play sound, then the coding for. 10.2 Mit Sound arbeiten 221 10.3 Sound in Greenfoot aufnehmen und bearbeiten 222 10.4 Externe Soundaufnahme und -bearbeitung 223 10. (World, Actor, GreenfootImage, Greenfoot and MouseInfo) / Write a description of class HomeworkWorld here. The button is for decoration and is an object that produces sound (because the button class creates the sound). I am having a problem with this too can someone please help. Public class PlayMusicButton extends Actor If the sound only activates from pressing the arrow keys, then what is the point of the blue circle in the middle of the frame (unless it's just decoration). ![]()
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